Knights, pawns, kings, and
queens can facilitate eight positive transitions for young
people — and for the educators who work with them.
One of the most significant periods
of transition in my life was my enlistment in the U.S. Navy. In this
"previous life" (1971—75), I was stationed aboard a ship for some time.
Often there was much to do, but at other times — especially after work
hours — I had time on my hands. I remember playing a lot of chess as a way
to pass the off-hours pleasantly. My love for chess that developed
during that time sparked my interest in how chess can facilitate
successful transitions for others — especially young people.
During times of transition or uncertain
direction, such as my tenure in the Navy, people need an anchor,
something to look forward to, an area of strength to focus on. As an
alternative school teacher who works with teenagers on probation, I have
seen chess provide this anchor and incentive for many young people.
Although this is not a story of lives transformed by chess, it describes
the many small, daily miracles — the little "Aha!" moments — I have
witnessed as a result of the game. I would like to share some of these
small victories, in the hopes that other educators and youth workers may
also add chess to their collection of effective strategies for reaching
resistant or disconnected youth.
I have seen the game of chess
facilitate gains in three different categories:
· Helping
students transition from a closed, turf mentality to an open, neighborly
outlook.
· Helping
students transition from academic disconnectedness to confidence in
their abilities in at least one academic area.
· Helping
educators transition from a narrow, traditional definition of
intelligence to a wider, more inclusive understanding of what it means
to be smart.
When chess is included in the classroom
or other youth setting, these three transitions are evident in at least
eight powerful ways:
-
Chess removes barriers between students.
Make the classroom a neutral, safe place by allowing students to set
aside differences such as gang affiliation, race, and gender, and
just interact as two kids having fun. I have seen friendships
blossom between people from competing affiliations as they strike up
a friendly rivalry across the chessboard. This natural and fun
method of encouraging interaction goes a long way toward
counteracting the stereotypes and discrimination that many students
like mine bring with them to the classroom (e.g., "All people from
that gang/race/gender/part of town are bad/dishonest!
dumb/dirty/lazy/treacherous").
-
Chess gives students at least one reason to come
to school.
Often, a change in attitude toward school begins with success in
just one curricular area (Glasser, 1972; Kennedy, 1996). When
students are excited about even one school-based activity, school
grounds are no longer seen as foreign territory. Chess can be that
one activity, and then serve as a natural point of entry into more
traditional disciplines. One might capitalize on students’ interest
in chess through writing and social studies assignments. For
example, when Iraq and the U.S. seemed headed for another
confrontation recently, I asked my students to write their answers
to the question "How are diplomacy and war like a chess game?" It
is also easy to find themes that link chess with literature and
science. But math is perhaps the most obvious connection. Chess can
richly advance all the major fields of math (Steen, 1990):
dimension, quantity, shape, analytic geometry (with the chess board’s
ranks, files, and coordinates), and uncertainty. The "basics" can
also make more sense when chess is used as an illustration. For
example, I have successfully used pawns to teach the concept of
fractions (e.g., 1 of 8) and the skill of reducing fractions (e.g.,
4/8 = 1/2 )
-
Chess builds rapport between adults and
students.
At the conclusion of each chess match with a student, I always shake
hands and tell my student opponent that he or she played a good
game, win or lose. The sportsmanship benefits — so conspicuously
absent in this generation — are obvious. However, this adult-child
interaction also creates an environment where teacher is learner and
student is teacher as they meet as equals at the chessboard (Purkey
& Novak, 1978, 1984)
-
Chess honors nontraditional cognitive styles.
As an academic pursuit, chess rewards nontraditional learners as
well as traditional ones. In particular, chess is three-dimensional
(or manipulative) instead of one- or two-dimensional. Chess is also
interactive, and thus supportive of those types of learners
variously described as "interpersonal" (Gardner, 1983),
"cooperative" (Gibbs, 1987), "group" (Dunn, 1996), "emotionally
intelligent" (Goleman, 1995), or "culturally field-dependent" (Witkin
& Goodenough, 1986). The game is also an authentic pursuit — that
is, it has a real outcome and is therefore performed for authentic
purpose — which is an important prerequisite for deep, meaningful
learning (Kennedy, 1996; Caine & Caine, 1991; Wiggins, 1993).
-
Chess builds life skills end
critical thinking.
Clearly, one crucial lesson all young people must learn is to
think before they act. Chess teaches this skill in an authentic way: every move in chess has
consequences, and successful players must learn to anticipate
these consequences many moves in advance. An opponent’s expected
response is what guides the player’s decision to make or avoid a
certain move. In addition to this basic lesson learned through
play, chess can be used as a framework or prompt for teaching
other life skills in the whole-class curriculum (see table). For
example, as a weekly essay topic, I once asked students to
describe a time when they felt like a pawn.
-
Chess builds metacognition as
students learn to examine their own thinking.
As students play chess, they naturally engage in the process of
metacognition, asking themselves questions such as "Now, what led me to
move there?" "Why did my opponent make that moveT’ "How did
she put me in checkmate? And how can I avoid it next time?" This
constant reflection on causes and motives, as well as anticipation
of future actions, builds an important skill that students wilt use
in all aspects of their lives.
___
SOME SUGGESTIONS FOR THE CLASSROOM USE OF CHESS
-
Sponge Activity
Allow students to play chess when they
finish other tasks early.
-
Source of Themes for Thematic Units
Have students help choose unit themes
based on the game (e.g., "Strategy and Tactics,"
"The Life of a Pawn," "Persistence When You’re the
Underdog".
-
Formal Teaching Activity
Teach the whole class the rules of
chess with the help of overhead transparencies or a hanging
team board (Woolum, 1997; Snyder, 1991; Schmidt,
1982).
-
Extracurricular Activity
Organize intraclass, intramural, or
league tournaments or teams, or organize an after-school club loosely
centered around chess (but also where friendships are made and students are
affirmed).
___
Chess integrates different types of
thinking.
Chess requires players to reflexively combine both creativity and
intuition (right-brain/hemisphere) and linear-logical thinking
(left-brain/hemisphere). Because hemispheric dominance can change over
time (Dunn, 1996), and growth and interaction of the brain hemispheres
develops with use (Sylwester, 1995), well-rounded intelligence can be
encouraged by activities that require various kinds of thinking. Chess,
a game tat rewards both analytic logic and intuitive leaps, can be such
an activity that helps to develop and integrate both.
Chess challenges and expands our
understanding of intelligence.
When a student can beat a teacher or an
administrator at chess, but perhaps cannot read or do fractions,
teachers are forced to re-examine the questions "What does it mean to be
smart?" and "How do we educate different kinds of ‘intelligence’?" Even
without reviewing the different fields of learning theory, we are now
too aware of students’ differences to settle for one teacher-directed
way to reach them all. In chess, a learning experience that is
co-created by the student, these differences in learning needs are
respected as each game progresses in its own form and time.
Widening our understanding of
intelligence is especially important as we attempt to break barriers
that have hindered female, minority, and underachieving students from
doing well in mat, science, and other curricular areas (Clewell,
Anderson, & Thorpe, 1992; Cuevas, 1995; Hale-Benson, 1986; Kuykendall,
1992; Office of Technology Assessment, 1989). Chess can help us
challenge the outdated assumptions that knowledge is fixed and
unchanging, and that knowing is merely rehearsing (National Research
Council, 1989).
More than a game
Chess is an interactive, authentic,
three-dimensional activity that naturally encourages and supports
marginalized students in successful transitions toward expanding their
vision of the world beyond their home turf and toward academic
proficiency and confidence. In addition, chess can help educators gain a
wider understanding of what it means to be, and who is perceived to be,
intelligent. These powerful benefits of introducing chess into schools
and other youth settings make it clear that chess in the classroom can
be much more than just a game.
Widening our understanding of
intelligence is expecially important as we attempt to break barriers
that have hindered female, minority and under-achieving students
form doing well in math, science, and other curricular areas.
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This feature: Kennedy, Mark(1998) More Than a Game, Eight
Transition Lesssons Chess Teaches. Reaching Today's Youth Vol.2
No. 4,
pp. 17-19